RSA Animate

Just recently I completed a budgeted animation with my brother that we’ve been creating since mid-December also with the help of two other family members. The short is an entry for RSA animate and we decided to create visuals to Rachel Botsman’s ‘Collaborative Consumption’ in the style of pixelation, animating on our hands.

I am pleased to say that we’ve made the shortlist and in early February we will know if we have reached the final top 5. I am also pleased that we have made it this far at least and I would like to say it wasn’t easy creating this kind of animation with our current resources, hardware and software.

There are some good entries and I wish the best to our other competitors.

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Danger Mouse and other thing’s

Hi guys, this is the first post of the New Year, so happy New Year!!!
I have just seen the ‘Two Against One’ music video from super cool producer Danger Mouse and composer Daniele Luppi’s album Rome. The song also features Jack White, click above to check out the animated MV!!!

Also on the production side, I have almost finished a collaborative project, though it is budgeted the concept is there and I have enjoyed the project.

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The King Of Cover Letters

I dislike generating a false interest in anything, period. Well small talk is small talk but that’s beside this topic. What I’m talking about is writing a cover letter for a job that isn’t that great.

Edit: “I dislike generating a false interest in anything, period“, I’m an open minded person and this may come across too harsh.

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Walk Cycle update

 

A couple of posts ago I uploaded my practice walk cycle onto youtube and pressed it (link). This press features the latest adjustments which are: character position and time.

Looking at it now, I see it needs a ground line to show the character’s weight.

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Sketch 27/10/11 and personal triumphs

I drew this from my window, the golden hour lighting screamed for it to be drawn.

Its wasn’t until the end of College that I realised my approach to drawing was all wrong. Before I use to try and recreate my subject as if what I drew was the object.

My lecturers noticed this and told me that my sketches were uptight with no feeling, it was just a boring almost precise drawing. I didn’t really know how to progress and they didn’t know what to prescribe for my problem. It was only until Uni that I fully released my fault, which was drawings are only representations and not the object itself.
Now this might be quite obvious to the masses, but for me, I became enlightened to my personal problem.

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Walk Cycle Practice

While working on ideas I’ve been practicing on my basic animation exercises. This clip is a progressive walk cycle I did a week back or so.

I may develop it more adding inbetweens etc and wacom it up but I must say, I really like the grain and pencil marks on the page, to me it adds dimension and depth to the 2D realm. If I wacom it up, the little things like this may be lost but it would bring it into this digital age… possibly.

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Found in the Public Domain 2

Found this outside the Tottenham Court Road tube station on a phone box (I think).

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Museum of Everything

Hey Guys,

Currently displaying in Selfridges London is the Museum of Everything, an art exhibition made up of untrained/self taught artists, featuring a range of 400 different works from around the world, so there is always some thing new to discover.

The exhibition space is relaxed and exciting, different from other art shows that typically display works in a white environment, creating a more comfortable viewing experience.
There are also video clips of the artists and their studios (played on iPads) that gives visitors a more intimate view into their process and surroundings.

Entry is free and the exhibition ends the 25th of October 2011

For more information check out the website here.

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DA on Gears of War 3

Now, if your like me and didn’t know Deviantart did video correspondence and your a game fan who’s interest extends beyond rocking and clocking, then you will be pleased to know that DA have inside access to the development of Gears of War 3.

It’s always interesting to see how the cogs (heh) turn in the heads of creators, developers,  etc. So if you want to know more about the industry or about the game in general, then be sure to check this out!

Click here for more interviews and links to the production team on DA (some of the accounts seem a bit bare at the moment though).

 

 

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Apache by Ned Wenlock

In some arts magazine, I saw an article about an animation by Ned Wenlock called ‘Apache’. Not only is this animated stylistic, I feel it hits a green chord with its sense of adventure and exploration of its universe. This animation also delivers with its layers and depth.

Also check out this interview with the director about the short: Link

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